Irrlicht 3D Engine
irr::scene::IAnimatedMeshMD3 Class Reference

Interface for using some special functions of MD3 meshes. More...

#include <IAnimatedMeshMD3.h>

+ Inheritance diagram for irr::scene::IAnimatedMeshMD3:

List of all members.

Public Member Functions


Detailed Description

Interface for using some special functions of MD3 meshes.

Definition at line 286 of file IAnimatedMeshMD3.h.


Member Function Documentation

virtual SMD3Mesh* irr::scene::IAnimatedMeshMD3::getOriginalMesh ( ) [pure virtual]

get the original md3 mesh.

virtual SMD3QuaternionTagList* irr::scene::IAnimatedMeshMD3::getTagList ( s32  frame,
s32  detailLevel,
s32  startFrameLoop,
s32  endFrameLoop 
) [pure virtual]

get the tag list of the mesh.

virtual void irr::scene::IAnimatedMeshMD3::setInterpolationShift ( u32  shift,
u32  loopMode 
) [pure virtual]

tune how many frames you want to render inbetween.


The documentation for this class was generated from the following file: