Provides a generic interface for attributes and their values and the possiblity to serialize them. More...
#include <IAttributes.h>
Provides a generic interface for attributes and their values and the possiblity to serialize them.
Definition at line 41 of file IAttributes.h.
virtual void irr::io::IAttributes::addArray | ( | const c8 * | attributeName, |
const core::array< core::stringw > & | value | ||
) | [pure virtual] |
Adds an attribute as wide string array.
virtual void irr::io::IAttributes::addBinary | ( | const c8 * | attributeName, |
void * | data, | ||
s32 | dataSizeInBytes | ||
) | [pure virtual] |
Adds an attribute as binary data.
virtual void irr::io::IAttributes::addBool | ( | const c8 * | attributeName, |
bool | value | ||
) | [pure virtual] |
Adds an attribute as bool.
Referenced by irr::scene::ICameraSceneNode::serializeAttributes(), irr::scene::ISceneNode::serializeAttributes(), and irr::gui::IGUIElement::serializeAttributes().
virtual void irr::io::IAttributes::addBox3d | ( | const c8 * | attributeName, |
core::aabbox3df | v | ||
) | [pure virtual] |
Adds an attribute as axis aligned bounding box.
virtual void irr::io::IAttributes::addColor | ( | const c8 * | attributeName, |
video::SColor | value | ||
) | [pure virtual] |
Adds an attribute as color.
virtual void irr::io::IAttributes::addColorf | ( | const c8 * | attributeName, |
video::SColorf | value | ||
) | [pure virtual] |
Adds an attribute as floating point color.
virtual void irr::io::IAttributes::addDimension2d | ( | const c8 * | attributeName, |
core::dimension2d< u32 > | value | ||
) | [pure virtual] |
Adds an attribute as dimension2d.
virtual void irr::io::IAttributes::addEnum | ( | const c8 * | attributeName, |
const c8 * | enumValue, | ||
const c8 *const * | enumerationLiterals | ||
) | [pure virtual] |
Adds an attribute as enum.
Referenced by irr::gui::IGUIElement::serializeAttributes().
virtual void irr::io::IAttributes::addEnum | ( | const c8 * | attributeName, |
s32 | enumValue, | ||
const c8 *const * | enumerationLiterals | ||
) | [pure virtual] |
Adds an attribute as enum.
Adds an attribute as float.
Adds an attribute as integer.
Referenced by irr::scene::ISceneNode::serializeAttributes(), and irr::gui::IGUIElement::serializeAttributes().
virtual void irr::io::IAttributes::addLine2d | ( | const c8 * | attributeName, |
core::line2df | v | ||
) | [pure virtual] |
Adds an attribute as a 2d line.
virtual void irr::io::IAttributes::addLine3d | ( | const c8 * | attributeName, |
core::line3df | v | ||
) | [pure virtual] |
Adds an attribute as a 3d line.
virtual void irr::io::IAttributes::addMatrix | ( | const c8 * | attributeName, |
const core::matrix4 & | v | ||
) | [pure virtual] |
Adds an attribute as matrix.
virtual void irr::io::IAttributes::addPlane3d | ( | const c8 * | attributeName, |
core::plane3df | v | ||
) | [pure virtual] |
Adds an attribute as 3d plane.
virtual void irr::io::IAttributes::addPosition2d | ( | const c8 * | attributeName, |
core::position2di | value | ||
) | [pure virtual] |
Adds an attribute as 2d position.
Referenced by irr::gui::IGUIElement::serializeAttributes().
virtual void irr::io::IAttributes::addQuaternion | ( | const c8 * | attributeName, |
core::quaternion | v | ||
) | [pure virtual] |
Adds an attribute as quaternion.
virtual void irr::io::IAttributes::addRect | ( | const c8 * | attributeName, |
core::rect< s32 > | value | ||
) | [pure virtual] |
Adds an attribute as rectangle.
Referenced by irr::gui::IGUIElement::serializeAttributes().
virtual void irr::io::IAttributes::addString | ( | const c8 * | attributeName, |
const c8 * | value | ||
) | [pure virtual] |
Adds an attribute as string.
Referenced by irr::scene::ISceneNode::serializeAttributes(), and irr::gui::IGUIElement::serializeAttributes().
virtual void irr::io::IAttributes::addString | ( | const c8 * | attributeName, |
const wchar_t * | value | ||
) | [pure virtual] |
Adds an attribute as string.
virtual void irr::io::IAttributes::addTexture | ( | const c8 * | attributeName, |
video::ITexture * | texture, | ||
const io::path & | filename = "" |
||
) | [pure virtual] |
Adds an attribute as texture reference.
virtual void irr::io::IAttributes::addTriangle3d | ( | const c8 * | attributeName, |
core::triangle3df | v | ||
) | [pure virtual] |
Adds an attribute as 3d triangle.
virtual void irr::io::IAttributes::addUserPointer | ( | const c8 * | attributeName, |
void * | userPointer | ||
) | [pure virtual] |
Adds an attribute as user pointner.
virtual void irr::io::IAttributes::addVector2d | ( | const c8 * | attributeName, |
core::vector2df | value | ||
) | [pure virtual] |
Adds an attribute as 2d vector.
virtual void irr::io::IAttributes::addVector3d | ( | const c8 * | attributeName, |
core::vector3df | value | ||
) | [pure virtual] |
Adds an attribute as 3d vector.
Referenced by irr::scene::ISceneNode::serializeAttributes().
virtual void irr::io::IAttributes::clear | ( | ) | [pure virtual] |
Removes all attributes.
virtual bool irr::io::IAttributes::existsAttribute | ( | const c8 * | attributeName | ) | [pure virtual] |
Returns if an attribute with a name exists.
Returns attribute index from name, -1 if not found.
Referenced by irr::scene::ICameraSceneNode::deserializeAttributes().
virtual core::array<core::stringw> irr::io::IAttributes::getAttributeAsArray | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as an array of wide strings.
attributeName,: | Name of the attribute to get. |
virtual core::array<core::stringw> irr::io::IAttributes::getAttributeAsArray | ( | s32 | index | ) | [pure virtual] |
Returns attribute value as an array of wide strings by index.
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual void irr::io::IAttributes::getAttributeAsBinaryData | ( | const c8 * | attributeName, |
void * | outData, | ||
s32 | maxSizeInBytes | ||
) | [pure virtual] |
Gets an attribute as binary data.
attributeName,: | Name of the attribute to get. |
outData | Pointer to buffer where data shall be stored. |
maxSizeInBytes | Maximum number of bytes to write into outData. |
virtual void irr::io::IAttributes::getAttributeAsBinaryData | ( | s32 | index, |
void * | outData, | ||
s32 | maxSizeInBytes | ||
) | [pure virtual] |
Gets an attribute as binary data.
index,: | Index value, must be between 0 and getAttributeCount()-1. |
outData | Pointer to buffer where data shall be stored. |
maxSizeInBytes | Maximum number of bytes to write into outData. |
virtual bool irr::io::IAttributes::getAttributeAsBool | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as boolean value
attributeName,: | Name of the attribute to get. |
Referenced by irr::scene::ICameraSceneNode::deserializeAttributes(), irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().
virtual bool irr::io::IAttributes::getAttributeAsBool | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as boolean value
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::aabbox3df irr::io::IAttributes::getAttributeAsBox3d | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as a axis aligned bounding box
attributeName,: | Name of the attribute to get. |
virtual core::aabbox3df irr::io::IAttributes::getAttributeAsBox3d | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as axis aligned bounding box
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual video::SColor irr::io::IAttributes::getAttributeAsColor | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as color
attributeName,: | Name of the attribute to get. |
virtual video::SColor irr::io::IAttributes::getAttributeAsColor | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as color
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual video::SColorf irr::io::IAttributes::getAttributeAsColorf | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as floating point color
attributeName,: | Name of the attribute to get. |
virtual video::SColorf irr::io::IAttributes::getAttributeAsColorf | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as floating point color
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::dimension2d<u32> irr::io::IAttributes::getAttributeAsDimension2d | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as dimension2d
attributeName,: | Name of the attribute to get. |
virtual core::dimension2d<u32> irr::io::IAttributes::getAttributeAsDimension2d | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as dimension2d
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual const c8* irr::io::IAttributes::getAttributeAsEnumeration | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as enumeration
attributeName,: | Name of the attribute to get. |
Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().
virtual s32 irr::io::IAttributes::getAttributeAsEnumeration | ( | const c8 * | attributeName, |
const c8 *const * | enumerationLiteralsToUse | ||
) | [pure virtual] |
Gets an attribute as enumeration.
attributeName,: | Name of the attribute to get. |
enumerationLiteralsToUse,: | Use these enumeration literals to get the index value instead of the set ones. This is useful when the attribute list maybe was read from an xml file, and only contains the enumeration string, but no information about its index. |
virtual s32 irr::io::IAttributes::getAttributeAsEnumeration | ( | s32 | index, |
const c8 *const * | enumerationLiteralsToUse | ||
) | [pure virtual] |
Gets an attribute as enumeration.
index,: | Index value, must be between 0 and getAttributeCount()-1. |
enumerationLiteralsToUse,: | Use these enumeration literals to get the index value instead of the set ones. This is useful when the attribute list maybe was read from an xml file, and only contains the enumeration string, but no information about its index. |
Gets an attribute as enumeration
index,: | Index value, must be between 0 and getAttributeCount()-1. |
Gets an attribute as float value
attributeName,: | Name of the attribute to get. |
Gets an attribute as float value
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual s32 irr::io::IAttributes::getAttributeAsInt | ( | const c8 * | attributeName | ) | const [pure virtual] |
Gets an attribute as integer value
attributeName,: | Name of the attribute to get. |
Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().
Gets an attribute as integer value
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::line2df irr::io::IAttributes::getAttributeAsLine2d | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as a 2d line
attributeName,: | Name of the attribute to get. |
virtual core::line2df irr::io::IAttributes::getAttributeAsLine2d | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as a 2d line
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::line3df irr::io::IAttributes::getAttributeAsLine3d | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as a 3d line
attributeName,: | Name of the attribute to get. |
virtual core::line3df irr::io::IAttributes::getAttributeAsLine3d | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as a 3d line
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::matrix4 irr::io::IAttributes::getAttributeAsMatrix | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as a matrix4
attributeName,: | Name of the attribute to get. |
virtual core::matrix4 irr::io::IAttributes::getAttributeAsMatrix | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as matrix
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::plane3df irr::io::IAttributes::getAttributeAsPlane3d | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as a 3d plane
attributeName,: | Name of the attribute to get. |
virtual core::plane3df irr::io::IAttributes::getAttributeAsPlane3d | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as 3d plane
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::position2di irr::io::IAttributes::getAttributeAsPosition2d | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as position
attributeName,: | Name of the attribute to get. |
Referenced by irr::gui::IGUIElement::deserializeAttributes().
virtual core::position2di irr::io::IAttributes::getAttributeAsPosition2d | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as position
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::quaternion irr::io::IAttributes::getAttributeAsQuaternion | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as a quaternion
attributeName,: | Name of the attribute to get. |
virtual core::quaternion irr::io::IAttributes::getAttributeAsQuaternion | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as quaternion
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::rect<s32> irr::io::IAttributes::getAttributeAsRect | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as rectangle
attributeName,: | Name of the attribute to get. |
Referenced by irr::gui::IGUIElement::deserializeAttributes().
virtual core::rect<s32> irr::io::IAttributes::getAttributeAsRect | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as rectangle
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::stringc irr::io::IAttributes::getAttributeAsString | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as string.
attributeName,: | Name of the attribute to get. |
Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().
virtual void irr::io::IAttributes::getAttributeAsString | ( | const c8 * | attributeName, |
c8 * | target | ||
) | [pure virtual] |
Gets an attribute as string.
attributeName | Name of the attribute to get. |
target | Buffer where the string is copied to. |
virtual core::stringc irr::io::IAttributes::getAttributeAsString | ( | s32 | index | ) | [pure virtual] |
Returns attribute value as string by index.
index | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::stringw irr::io::IAttributes::getAttributeAsStringW | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as string.
attributeName,: | Name of the attribute to get. |
Referenced by irr::gui::IGUIElement::deserializeAttributes().
virtual void irr::io::IAttributes::getAttributeAsStringW | ( | const c8 * | attributeName, |
wchar_t * | target | ||
) | [pure virtual] |
Gets an attribute as string.
attributeName,: | Name of the attribute to get. |
target,: | Buffer where the string is copied to. |
virtual core::stringw irr::io::IAttributes::getAttributeAsStringW | ( | s32 | index | ) | [pure virtual] |
Returns attribute value as string by index.
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual video::ITexture* irr::io::IAttributes::getAttributeAsTexture | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as texture reference
attributeName,: | Name of the attribute to get. |
virtual video::ITexture* irr::io::IAttributes::getAttributeAsTexture | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as texture reference
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::triangle3df irr::io::IAttributes::getAttributeAsTriangle3d | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as a 3d triangle
attributeName,: | Name of the attribute to get. |
virtual core::triangle3df irr::io::IAttributes::getAttributeAsTriangle3d | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as 3d triangle
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual void* irr::io::IAttributes::getAttributeAsUserPointer | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as user pointer
attributeName,: | Name of the attribute to get. |
virtual void* irr::io::IAttributes::getAttributeAsUserPointer | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as user pointer
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::vector2df irr::io::IAttributes::getAttributeAsVector2d | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as vector
attributeName,: | Name of the attribute to get. |
virtual core::vector2df irr::io::IAttributes::getAttributeAsVector2d | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as position
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual core::vector3df irr::io::IAttributes::getAttributeAsVector3d | ( | const c8 * | attributeName | ) | [pure virtual] |
Gets an attribute as 3d vector
attributeName,: | Name of the attribute to get. |
Referenced by irr::scene::ISceneNode::deserializeAttributes().
virtual core::vector3df irr::io::IAttributes::getAttributeAsVector3d | ( | s32 | index | ) | [pure virtual] |
Gets an attribute as 3d vector
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual u32 irr::io::IAttributes::getAttributeCount | ( | ) | const [pure virtual] |
Returns amount of attributes in this collection of attributes.
virtual void irr::io::IAttributes::getAttributeEnumerationLiteralsOfEnumeration | ( | const c8 * | attributeName, |
core::array< core::stringc > & | outLiterals | ||
) | [pure virtual] |
Gets the list of enumeration literals of an enumeration attribute
attributeName | Name of the attribute to get. |
outLiterals | Set of strings to choose the enum name from. |
virtual void irr::io::IAttributes::getAttributeEnumerationLiteralsOfEnumeration | ( | s32 | index, |
core::array< core::stringc > & | outLiterals | ||
) | [pure virtual] |
Gets the list of enumeration literals of an enumeration attribute
index,: | Index value, must be between 0 and getAttributeCount()-1. |
outLiterals | Set of strings to choose the enum name from. |
Returns attribute name by index.
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual E_ATTRIBUTE_TYPE irr::io::IAttributes::getAttributeType | ( | const c8 * | attributeName | ) | [pure virtual] |
Returns the type of an attribute
attributeName,: | Name for the attribute |
virtual E_ATTRIBUTE_TYPE irr::io::IAttributes::getAttributeType | ( | s32 | index | ) | [pure virtual] |
Returns attribute type by index.
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual const wchar_t* irr::io::IAttributes::getAttributeTypeString | ( | const c8 * | attributeName | ) | [pure virtual] |
Returns the type string of the attribute
attributeName,: | String for the attribute type |
virtual const wchar_t* irr::io::IAttributes::getAttributeTypeString | ( | s32 | index | ) | [pure virtual] |
Returns the type string of the attribute by index.
index,: | Index value, must be between 0 and getAttributeCount()-1. |
virtual bool irr::io::IAttributes::read | ( | io::IXMLReader * | reader, |
bool | readCurrentElementOnly = false , |
||
const wchar_t * | elementName = 0 |
||
) | [pure virtual] |
Reads attributes from a xml file.
reader | The XML reader to read from |
readCurrentElementOnly | If set to true, reading only works if current element has the name 'attributes' or the name specified using elementName. |
elementName | The surrounding element name. If it is null, the default one, "attributes" will be taken. If set to false, the first appearing list of attributes are read. |
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
s32 | value | ||
) | [pure virtual] |
Sets an attribute as integer value.
Sets an attribute as integer value.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
f32 | value | ||
) | [pure virtual] |
Sets a attribute as float value.
Sets an attribute as float value.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
const c8 * | value | ||
) | [pure virtual] |
Sets an attribute value as string.
attributeName,: | Name for the attribute |
value,: | Value for the attribute. Set this to 0 to delete the attribute |
Sets an attribute value as string.
index | Index value, must be between 0 and getAttributeCount()-1. |
value | String to which the attribute is set. |
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
const wchar_t * | value | ||
) | [pure virtual] |
Sets an attribute value as string.
attributeName,: | Name for the attribute |
value,: | Value for the attribute. Set this to 0 to delete the attribute |
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
const wchar_t * | value | ||
) | [pure virtual] |
Sets an attribute value as string.
index | Index value, must be between 0 and getAttributeCount()-1. |
value | String to which the attribute is set. |
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
void * | data, | ||
s32 | dataSizeInBytes | ||
) | [pure virtual] |
Sets an attribute as binary data.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
void * | data, | ||
s32 | dataSizeInBytes | ||
) | [pure virtual] |
Sets an attribute as binary data.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
const core::array< core::stringw > & | value | ||
) | [pure virtual] |
Sets an attribute value as a wide string array.
attributeName,: | Name for the attribute |
value,: | Value for the attribute. Set this to 0 to delete the attribute |
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
const core::array< core::stringw > & | value | ||
) | [pure virtual] |
Sets an attribute as an array of wide strings.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
bool | value | ||
) | [pure virtual] |
Sets an attribute as boolean value.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
bool | value | ||
) | [pure virtual] |
Sets an attribute as boolean value.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
const c8 * | enumValue, | ||
const c8 *const * | enumerationLiterals | ||
) | [pure virtual] |
Sets an attribute as enumeration.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
const c8 * | enumValue, | ||
const c8 *const * | enumerationLiterals | ||
) | [pure virtual] |
Sets an attribute as enumeration.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
video::SColor | color | ||
) | [pure virtual] |
Sets a attribute as color.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
video::SColor | color | ||
) | [pure virtual] |
Sets an attribute as color.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
video::SColorf | color | ||
) | [pure virtual] |
Sets a attribute as floating point color.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
video::SColorf | color | ||
) | [pure virtual] |
Sets an attribute as floating point color.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::vector3df | v | ||
) | [pure virtual] |
Sets a attribute as 3d vector.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::vector3df | v | ||
) | [pure virtual] |
Sets an attribute as vector.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::vector2df | v | ||
) | [pure virtual] |
Sets a attribute as 2d vector.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::vector2df | v | ||
) | [pure virtual] |
Sets an attribute as 2d vector.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::position2di | v | ||
) | [pure virtual] |
Sets a attribute as 2d position.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::position2di | v | ||
) | [pure virtual] |
Sets an attribute as 2d position.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::rect< s32 > | v | ||
) | [pure virtual] |
Sets an attribute as rectangle.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::rect< s32 > | v | ||
) | [pure virtual] |
Sets an attribute as rectangle.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::dimension2d< u32 > | v | ||
) | [pure virtual] |
Sets an attribute as dimension2d.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::dimension2d< u32 > | v | ||
) | [pure virtual] |
Sets an attribute as dimension2d.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
const core::matrix4 & | v | ||
) | [pure virtual] |
Sets an attribute as matrix.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
const core::matrix4 & | v | ||
) | [pure virtual] |
Sets an attribute as matrix.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::quaternion | v | ||
) | [pure virtual] |
Sets an attribute as quaternion.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::quaternion | v | ||
) | [pure virtual] |
Sets an attribute as quaternion.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::aabbox3df | v | ||
) | [pure virtual] |
Sets an attribute as axis aligned bounding box.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::aabbox3df | v | ||
) | [pure virtual] |
Sets an attribute as axis aligned bounding box.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::plane3df | v | ||
) | [pure virtual] |
Sets an attribute as 3d plane.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::plane3df | v | ||
) | [pure virtual] |
Sets an attribute as 3d plane.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::triangle3df | v | ||
) | [pure virtual] |
Sets an attribute as 3d trianle.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::triangle3df | v | ||
) | [pure virtual] |
Sets an attribute as 3d triangle.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::line2df | v | ||
) | [pure virtual] |
Sets an attribute as a 2d line.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::line2df | v | ||
) | [pure virtual] |
Sets an attribute as a 2d line.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
core::line3df | v | ||
) | [pure virtual] |
Sets an attribute as a 3d line.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
core::line3df | v | ||
) | [pure virtual] |
Sets an attribute as a 3d line.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
video::ITexture * | texture, | ||
const io::path & | filename = "" |
||
) | [pure virtual] |
Sets an attribute as texture reference.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
video::ITexture * | texture, | ||
const io::path & | filename = "" |
||
) | [pure virtual] |
Sets an attribute as texture reference.
virtual void irr::io::IAttributes::setAttribute | ( | const c8 * | attributeName, |
void * | userPointer | ||
) | [pure virtual] |
Sets an attribute as user pointer.
virtual void irr::io::IAttributes::setAttribute | ( | s32 | index, |
void * | userPointer | ||
) | [pure virtual] |
Sets an attribute as user pointer.
virtual bool irr::io::IAttributes::write | ( | io::IXMLWriter * | writer, |
bool | writeXMLHeader = false , |
||
const wchar_t * | elementName = 0 |
||
) | [pure virtual] |
Write these attributes into a xml file
writer,: | The XML writer to write to |
writeXMLHeader,: | Writes a header to the XML file, required if at the beginning of the file |
elementName,: | The surrounding element name. If it is null, the default one, "attributes" will be taken. |