Irrlicht 3D Engine
irr::io::IAttributes Class Reference

Provides a generic interface for attributes and their values and the possiblity to serialize them. More...

#include <IAttributes.h>

+ Inheritance diagram for irr::io::IAttributes:

List of all members.

Public Member Functions


Detailed Description

Provides a generic interface for attributes and their values and the possiblity to serialize them.

Definition at line 41 of file IAttributes.h.


Member Function Documentation

virtual void irr::io::IAttributes::addArray ( const c8 attributeName,
const core::array< core::stringw > &  value 
) [pure virtual]

Adds an attribute as wide string array.

virtual void irr::io::IAttributes::addBinary ( const c8 attributeName,
void *  data,
s32  dataSizeInBytes 
) [pure virtual]

Adds an attribute as binary data.

virtual void irr::io::IAttributes::addBool ( const c8 attributeName,
bool  value 
) [pure virtual]
virtual void irr::io::IAttributes::addBox3d ( const c8 attributeName,
core::aabbox3df  v 
) [pure virtual]

Adds an attribute as axis aligned bounding box.

virtual void irr::io::IAttributes::addColor ( const c8 attributeName,
video::SColor  value 
) [pure virtual]

Adds an attribute as color.

virtual void irr::io::IAttributes::addColorf ( const c8 attributeName,
video::SColorf  value 
) [pure virtual]

Adds an attribute as floating point color.

virtual void irr::io::IAttributes::addDimension2d ( const c8 attributeName,
core::dimension2d< u32 value 
) [pure virtual]

Adds an attribute as dimension2d.

virtual void irr::io::IAttributes::addEnum ( const c8 attributeName,
const c8 enumValue,
const c8 *const *  enumerationLiterals 
) [pure virtual]

Adds an attribute as enum.

Referenced by irr::gui::IGUIElement::serializeAttributes().

virtual void irr::io::IAttributes::addEnum ( const c8 attributeName,
s32  enumValue,
const c8 *const *  enumerationLiterals 
) [pure virtual]

Adds an attribute as enum.

virtual void irr::io::IAttributes::addFloat ( const c8 attributeName,
f32  value 
) [pure virtual]

Adds an attribute as float.

virtual void irr::io::IAttributes::addInt ( const c8 attributeName,
s32  value 
) [pure virtual]
virtual void irr::io::IAttributes::addLine2d ( const c8 attributeName,
core::line2df  v 
) [pure virtual]

Adds an attribute as a 2d line.

virtual void irr::io::IAttributes::addLine3d ( const c8 attributeName,
core::line3df  v 
) [pure virtual]

Adds an attribute as a 3d line.

virtual void irr::io::IAttributes::addMatrix ( const c8 attributeName,
const core::matrix4 v 
) [pure virtual]

Adds an attribute as matrix.

virtual void irr::io::IAttributes::addPlane3d ( const c8 attributeName,
core::plane3df  v 
) [pure virtual]

Adds an attribute as 3d plane.

virtual void irr::io::IAttributes::addPosition2d ( const c8 attributeName,
core::position2di  value 
) [pure virtual]

Adds an attribute as 2d position.

Referenced by irr::gui::IGUIElement::serializeAttributes().

virtual void irr::io::IAttributes::addQuaternion ( const c8 attributeName,
core::quaternion  v 
) [pure virtual]

Adds an attribute as quaternion.

virtual void irr::io::IAttributes::addRect ( const c8 attributeName,
core::rect< s32 value 
) [pure virtual]

Adds an attribute as rectangle.

Referenced by irr::gui::IGUIElement::serializeAttributes().

virtual void irr::io::IAttributes::addString ( const c8 attributeName,
const c8 value 
) [pure virtual]
virtual void irr::io::IAttributes::addString ( const c8 attributeName,
const wchar_t *  value 
) [pure virtual]

Adds an attribute as string.

virtual void irr::io::IAttributes::addTexture ( const c8 attributeName,
video::ITexture texture,
const io::path filename = "" 
) [pure virtual]

Adds an attribute as texture reference.

virtual void irr::io::IAttributes::addTriangle3d ( const c8 attributeName,
core::triangle3df  v 
) [pure virtual]

Adds an attribute as 3d triangle.

virtual void irr::io::IAttributes::addUserPointer ( const c8 attributeName,
void *  userPointer 
) [pure virtual]

Adds an attribute as user pointner.

virtual void irr::io::IAttributes::addVector2d ( const c8 attributeName,
core::vector2df  value 
) [pure virtual]

Adds an attribute as 2d vector.

virtual void irr::io::IAttributes::addVector3d ( const c8 attributeName,
core::vector3df  value 
) [pure virtual]

Adds an attribute as 3d vector.

Referenced by irr::scene::ISceneNode::serializeAttributes().

virtual void irr::io::IAttributes::clear ( ) [pure virtual]

Removes all attributes.

virtual bool irr::io::IAttributes::existsAttribute ( const c8 attributeName) [pure virtual]

Returns if an attribute with a name exists.

virtual s32 irr::io::IAttributes::findAttribute ( const c8 attributeName) const [pure virtual]

Returns attribute index from name, -1 if not found.

Referenced by irr::scene::ICameraSceneNode::deserializeAttributes().

virtual core::array<core::stringw> irr::io::IAttributes::getAttributeAsArray ( const c8 attributeName) [pure virtual]

Gets an attribute as an array of wide strings.

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute() or 0 if attribute is not set.
virtual core::array<core::stringw> irr::io::IAttributes::getAttributeAsArray ( s32  index) [pure virtual]

Returns attribute value as an array of wide strings by index.

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual void irr::io::IAttributes::getAttributeAsBinaryData ( const c8 attributeName,
void *  outData,
s32  maxSizeInBytes 
) [pure virtual]

Gets an attribute as binary data.

Parameters:
attributeName,:Name of the attribute to get.
outDataPointer to buffer where data shall be stored.
maxSizeInBytesMaximum number of bytes to write into outData.
virtual void irr::io::IAttributes::getAttributeAsBinaryData ( s32  index,
void *  outData,
s32  maxSizeInBytes 
) [pure virtual]

Gets an attribute as binary data.

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
outDataPointer to buffer where data shall be stored.
maxSizeInBytesMaximum number of bytes to write into outData.
virtual bool irr::io::IAttributes::getAttributeAsBool ( const c8 attributeName) [pure virtual]

Gets an attribute as boolean value

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ICameraSceneNode::deserializeAttributes(), irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

virtual bool irr::io::IAttributes::getAttributeAsBool ( s32  index) [pure virtual]

Gets an attribute as boolean value

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::aabbox3df irr::io::IAttributes::getAttributeAsBox3d ( const c8 attributeName) [pure virtual]

Gets an attribute as a axis aligned bounding box

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::aabbox3df irr::io::IAttributes::getAttributeAsBox3d ( s32  index) [pure virtual]

Gets an attribute as axis aligned bounding box

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual video::SColor irr::io::IAttributes::getAttributeAsColor ( const c8 attributeName) [pure virtual]

Gets an attribute as color

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual video::SColor irr::io::IAttributes::getAttributeAsColor ( s32  index) [pure virtual]

Gets an attribute as color

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual video::SColorf irr::io::IAttributes::getAttributeAsColorf ( const c8 attributeName) [pure virtual]

Gets an attribute as floating point color

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual video::SColorf irr::io::IAttributes::getAttributeAsColorf ( s32  index) [pure virtual]

Gets an attribute as floating point color

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::dimension2d<u32> irr::io::IAttributes::getAttributeAsDimension2d ( const c8 attributeName) [pure virtual]

Gets an attribute as dimension2d

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::dimension2d<u32> irr::io::IAttributes::getAttributeAsDimension2d ( s32  index) [pure virtual]

Gets an attribute as dimension2d

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual const c8* irr::io::IAttributes::getAttributeAsEnumeration ( const c8 attributeName) [pure virtual]

Gets an attribute as enumeration

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

virtual s32 irr::io::IAttributes::getAttributeAsEnumeration ( const c8 attributeName,
const c8 *const *  enumerationLiteralsToUse 
) [pure virtual]

Gets an attribute as enumeration.

Parameters:
attributeName,:Name of the attribute to get.
enumerationLiteralsToUse,:Use these enumeration literals to get the index value instead of the set ones. This is useful when the attribute list maybe was read from an xml file, and only contains the enumeration string, but no information about its index.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual s32 irr::io::IAttributes::getAttributeAsEnumeration ( s32  index,
const c8 *const *  enumerationLiteralsToUse 
) [pure virtual]

Gets an attribute as enumeration.

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
enumerationLiteralsToUse,:Use these enumeration literals to get the index value instead of the set ones. This is useful when the attribute list maybe was read from an xml file, and only contains the enumeration string, but no information about its index.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual const c8* irr::io::IAttributes::getAttributeAsEnumeration ( s32  index) [pure virtual]

Gets an attribute as enumeration

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual f32 irr::io::IAttributes::getAttributeAsFloat ( const c8 attributeName) [pure virtual]

Gets an attribute as float value

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual f32 irr::io::IAttributes::getAttributeAsFloat ( s32  index) [pure virtual]

Gets an attribute as float value

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual s32 irr::io::IAttributes::getAttributeAsInt ( const c8 attributeName) const [pure virtual]

Gets an attribute as integer value

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

virtual s32 irr::io::IAttributes::getAttributeAsInt ( s32  index) const [pure virtual]

Gets an attribute as integer value

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::line2df irr::io::IAttributes::getAttributeAsLine2d ( const c8 attributeName) [pure virtual]

Gets an attribute as a 2d line

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::line2df irr::io::IAttributes::getAttributeAsLine2d ( s32  index) [pure virtual]

Gets an attribute as a 2d line

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::line3df irr::io::IAttributes::getAttributeAsLine3d ( const c8 attributeName) [pure virtual]

Gets an attribute as a 3d line

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::line3df irr::io::IAttributes::getAttributeAsLine3d ( s32  index) [pure virtual]

Gets an attribute as a 3d line

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::matrix4 irr::io::IAttributes::getAttributeAsMatrix ( const c8 attributeName) [pure virtual]

Gets an attribute as a matrix4

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::matrix4 irr::io::IAttributes::getAttributeAsMatrix ( s32  index) [pure virtual]

Gets an attribute as matrix

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::plane3df irr::io::IAttributes::getAttributeAsPlane3d ( const c8 attributeName) [pure virtual]

Gets an attribute as a 3d plane

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::plane3df irr::io::IAttributes::getAttributeAsPlane3d ( s32  index) [pure virtual]

Gets an attribute as 3d plane

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::position2di irr::io::IAttributes::getAttributeAsPosition2d ( const c8 attributeName) [pure virtual]

Gets an attribute as position

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::gui::IGUIElement::deserializeAttributes().

virtual core::position2di irr::io::IAttributes::getAttributeAsPosition2d ( s32  index) [pure virtual]

Gets an attribute as position

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::quaternion irr::io::IAttributes::getAttributeAsQuaternion ( const c8 attributeName) [pure virtual]

Gets an attribute as a quaternion

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::quaternion irr::io::IAttributes::getAttributeAsQuaternion ( s32  index) [pure virtual]

Gets an attribute as quaternion

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::rect<s32> irr::io::IAttributes::getAttributeAsRect ( const c8 attributeName) [pure virtual]

Gets an attribute as rectangle

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::gui::IGUIElement::deserializeAttributes().

virtual core::rect<s32> irr::io::IAttributes::getAttributeAsRect ( s32  index) [pure virtual]

Gets an attribute as rectangle

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::stringc irr::io::IAttributes::getAttributeAsString ( const c8 attributeName) [pure virtual]

Gets an attribute as string.

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute() or 0 if attribute is not set.

Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::gui::IGUIElement::deserializeAttributes().

virtual void irr::io::IAttributes::getAttributeAsString ( const c8 attributeName,
c8 target 
) [pure virtual]

Gets an attribute as string.

Parameters:
attributeNameName of the attribute to get.
targetBuffer where the string is copied to.
virtual core::stringc irr::io::IAttributes::getAttributeAsString ( s32  index) [pure virtual]

Returns attribute value as string by index.

Parameters:
indexIndex value, must be between 0 and getAttributeCount()-1.
virtual core::stringw irr::io::IAttributes::getAttributeAsStringW ( const c8 attributeName) [pure virtual]

Gets an attribute as string.

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute() or 0 if attribute is not set.

Referenced by irr::gui::IGUIElement::deserializeAttributes().

virtual void irr::io::IAttributes::getAttributeAsStringW ( const c8 attributeName,
wchar_t *  target 
) [pure virtual]

Gets an attribute as string.

Parameters:
attributeName,:Name of the attribute to get.
target,:Buffer where the string is copied to.
virtual core::stringw irr::io::IAttributes::getAttributeAsStringW ( s32  index) [pure virtual]

Returns attribute value as string by index.

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual video::ITexture* irr::io::IAttributes::getAttributeAsTexture ( const c8 attributeName) [pure virtual]

Gets an attribute as texture reference

Parameters:
attributeName,:Name of the attribute to get.
virtual video::ITexture* irr::io::IAttributes::getAttributeAsTexture ( s32  index) [pure virtual]

Gets an attribute as texture reference

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::triangle3df irr::io::IAttributes::getAttributeAsTriangle3d ( const c8 attributeName) [pure virtual]

Gets an attribute as a 3d triangle

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::triangle3df irr::io::IAttributes::getAttributeAsTriangle3d ( s32  index) [pure virtual]

Gets an attribute as 3d triangle

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual void* irr::io::IAttributes::getAttributeAsUserPointer ( const c8 attributeName) [pure virtual]

Gets an attribute as user pointer

Parameters:
attributeName,:Name of the attribute to get.
virtual void* irr::io::IAttributes::getAttributeAsUserPointer ( s32  index) [pure virtual]

Gets an attribute as user pointer

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::vector2df irr::io::IAttributes::getAttributeAsVector2d ( const c8 attributeName) [pure virtual]

Gets an attribute as vector

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()
virtual core::vector2df irr::io::IAttributes::getAttributeAsVector2d ( s32  index) [pure virtual]

Gets an attribute as position

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual core::vector3df irr::io::IAttributes::getAttributeAsVector3d ( const c8 attributeName) [pure virtual]

Gets an attribute as 3d vector

Parameters:
attributeName,:Name of the attribute to get.
Returns:
Returns value of the attribute previously set by setAttribute()

Referenced by irr::scene::ISceneNode::deserializeAttributes().

virtual core::vector3df irr::io::IAttributes::getAttributeAsVector3d ( s32  index) [pure virtual]

Gets an attribute as 3d vector

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual u32 irr::io::IAttributes::getAttributeCount ( ) const [pure virtual]

Returns amount of attributes in this collection of attributes.

virtual void irr::io::IAttributes::getAttributeEnumerationLiteralsOfEnumeration ( const c8 attributeName,
core::array< core::stringc > &  outLiterals 
) [pure virtual]

Gets the list of enumeration literals of an enumeration attribute

Parameters:
attributeNameName of the attribute to get.
outLiteralsSet of strings to choose the enum name from.
virtual void irr::io::IAttributes::getAttributeEnumerationLiteralsOfEnumeration ( s32  index,
core::array< core::stringc > &  outLiterals 
) [pure virtual]

Gets the list of enumeration literals of an enumeration attribute

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
outLiteralsSet of strings to choose the enum name from.
virtual const c8* irr::io::IAttributes::getAttributeName ( s32  index) [pure virtual]

Returns attribute name by index.

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual E_ATTRIBUTE_TYPE irr::io::IAttributes::getAttributeType ( const c8 attributeName) [pure virtual]

Returns the type of an attribute

Parameters:
attributeName,:Name for the attribute
virtual E_ATTRIBUTE_TYPE irr::io::IAttributes::getAttributeType ( s32  index) [pure virtual]

Returns attribute type by index.

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual const wchar_t* irr::io::IAttributes::getAttributeTypeString ( const c8 attributeName) [pure virtual]

Returns the type string of the attribute

Parameters:
attributeName,:String for the attribute type
virtual const wchar_t* irr::io::IAttributes::getAttributeTypeString ( s32  index) [pure virtual]

Returns the type string of the attribute by index.

Parameters:
index,:Index value, must be between 0 and getAttributeCount()-1.
virtual bool irr::io::IAttributes::read ( io::IXMLReader reader,
bool  readCurrentElementOnly = false,
const wchar_t *  elementName = 0 
) [pure virtual]

Reads attributes from a xml file.

Parameters:
readerThe XML reader to read from
readCurrentElementOnlyIf set to true, reading only works if current element has the name 'attributes' or the name specified using elementName.
elementNameThe surrounding element name. If it is null, the default one, "attributes" will be taken. If set to false, the first appearing list of attributes are read.
virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
s32  value 
) [pure virtual]

Sets an attribute as integer value.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
s32  value 
) [pure virtual]

Sets an attribute as integer value.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
f32  value 
) [pure virtual]

Sets a attribute as float value.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
f32  value 
) [pure virtual]

Sets an attribute as float value.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const c8 value 
) [pure virtual]

Sets an attribute value as string.

Parameters:
attributeName,:Name for the attribute
value,:Value for the attribute. Set this to 0 to delete the attribute
virtual void irr::io::IAttributes::setAttribute ( s32  index,
const c8 value 
) [pure virtual]

Sets an attribute value as string.

Parameters:
indexIndex value, must be between 0 and getAttributeCount()-1.
valueString to which the attribute is set.
virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const wchar_t *  value 
) [pure virtual]

Sets an attribute value as string.

Parameters:
attributeName,:Name for the attribute
value,:Value for the attribute. Set this to 0 to delete the attribute
virtual void irr::io::IAttributes::setAttribute ( s32  index,
const wchar_t *  value 
) [pure virtual]

Sets an attribute value as string.

Parameters:
indexIndex value, must be between 0 and getAttributeCount()-1.
valueString to which the attribute is set.
virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
void *  data,
s32  dataSizeInBytes 
) [pure virtual]

Sets an attribute as binary data.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
void *  data,
s32  dataSizeInBytes 
) [pure virtual]

Sets an attribute as binary data.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::array< core::stringw > &  value 
) [pure virtual]

Sets an attribute value as a wide string array.

Parameters:
attributeName,:Name for the attribute
value,:Value for the attribute. Set this to 0 to delete the attribute
virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::array< core::stringw > &  value 
) [pure virtual]

Sets an attribute as an array of wide strings.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
bool  value 
) [pure virtual]

Sets an attribute as boolean value.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
bool  value 
) [pure virtual]

Sets an attribute as boolean value.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const c8 enumValue,
const c8 *const *  enumerationLiterals 
) [pure virtual]

Sets an attribute as enumeration.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const c8 enumValue,
const c8 *const *  enumerationLiterals 
) [pure virtual]

Sets an attribute as enumeration.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
video::SColor  color 
) [pure virtual]

Sets a attribute as color.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
video::SColor  color 
) [pure virtual]

Sets an attribute as color.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
video::SColorf  color 
) [pure virtual]

Sets a attribute as floating point color.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
video::SColorf  color 
) [pure virtual]

Sets an attribute as floating point color.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::vector3df  v 
) [pure virtual]

Sets a attribute as 3d vector.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::vector3df  v 
) [pure virtual]

Sets an attribute as vector.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::vector2df  v 
) [pure virtual]

Sets a attribute as 2d vector.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::vector2df  v 
) [pure virtual]

Sets an attribute as 2d vector.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::position2di  v 
) [pure virtual]

Sets a attribute as 2d position.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::position2di  v 
) [pure virtual]

Sets an attribute as 2d position.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::rect< s32 v 
) [pure virtual]

Sets an attribute as rectangle.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::rect< s32 v 
) [pure virtual]

Sets an attribute as rectangle.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::dimension2d< u32 v 
) [pure virtual]

Sets an attribute as dimension2d.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::dimension2d< u32 v 
) [pure virtual]

Sets an attribute as dimension2d.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
const core::matrix4 v 
) [pure virtual]

Sets an attribute as matrix.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
const core::matrix4 v 
) [pure virtual]

Sets an attribute as matrix.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::quaternion  v 
) [pure virtual]

Sets an attribute as quaternion.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::quaternion  v 
) [pure virtual]

Sets an attribute as quaternion.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::aabbox3df  v 
) [pure virtual]

Sets an attribute as axis aligned bounding box.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::aabbox3df  v 
) [pure virtual]

Sets an attribute as axis aligned bounding box.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::plane3df  v 
) [pure virtual]

Sets an attribute as 3d plane.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::plane3df  v 
) [pure virtual]

Sets an attribute as 3d plane.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::triangle3df  v 
) [pure virtual]

Sets an attribute as 3d trianle.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::triangle3df  v 
) [pure virtual]

Sets an attribute as 3d triangle.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::line2df  v 
) [pure virtual]

Sets an attribute as a 2d line.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::line2df  v 
) [pure virtual]

Sets an attribute as a 2d line.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
core::line3df  v 
) [pure virtual]

Sets an attribute as a 3d line.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
core::line3df  v 
) [pure virtual]

Sets an attribute as a 3d line.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
video::ITexture texture,
const io::path filename = "" 
) [pure virtual]

Sets an attribute as texture reference.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
video::ITexture texture,
const io::path filename = "" 
) [pure virtual]

Sets an attribute as texture reference.

virtual void irr::io::IAttributes::setAttribute ( const c8 attributeName,
void *  userPointer 
) [pure virtual]

Sets an attribute as user pointer.

virtual void irr::io::IAttributes::setAttribute ( s32  index,
void *  userPointer 
) [pure virtual]

Sets an attribute as user pointer.

virtual bool irr::io::IAttributes::write ( io::IXMLWriter writer,
bool  writeXMLHeader = false,
const wchar_t *  elementName = 0 
) [pure virtual]

Write these attributes into a xml file

Parameters:
writer,:The XML writer to write to
writeXMLHeader,:Writes a header to the XML file, required if at the beginning of the file
elementName,:The surrounding element name. If it is null, the default one, "attributes" will be taken.

The documentation for this class was generated from the following file: