Search found 921 matches

by saigumi
Fri May 06, 2005 1:43 pm
Forum: Open Discussion and Dev Announcements
Topic: suggestion for Niko
Replies: 5
Views: 511

Edit the Tutorial topic. Add your new topic there. Save. Click on the the topic and you should be in the Edit Page. There is a link to the Media Wiki user page at http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide Also, their instructions for creating a new topic is http://meta.wikimedia.org/wi...
by saigumi
Fri May 06, 2005 1:34 pm
Forum: Beginners Help
Topic: Rotate 2d bitmap
Replies: 4
Views: 323

I have something written for this. CTileSceneNode - http://irrlicht.sourceforge.net/phpBB2/ ... node#24576
by saigumi
Thu Apr 28, 2005 3:13 pm
Forum: Project Announcements
Topic: My first irrlicht game - Quattro - using Irrlicht.NET
Replies: 9
Views: 3629

Also, Keless didn't need to add it to the Wiki. You could have.

Also, since you've completed a project. I bet you have some lessons learned and post-mortem that would be helpful. The wiki would be a great place to add that, also.
by saigumi
Wed Apr 27, 2005 8:44 pm
Forum: Beginners Help
Topic: IntelliSense : 'No addional information avaible'
Replies: 2
Views: 187

Also, to re-intialize Intellisense.

Exit VS.

Go to your project directory and remove the .ncb file.

Start VS.
by saigumi
Mon Apr 25, 2005 3:03 pm
Forum: Beginners Help
Topic: Seamless world tutorials have dead links
Replies: 3
Views: 353

They are now on the Wiki - http://irrforge.org/index.php/Tutorials
by saigumi
Mon Apr 25, 2005 12:58 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Irrlicht Application Hub Class
Replies: 8
Views: 2021

Optimization of code for reduced overhead and speed. Inlining is a possibility, but the downfall is that it replicates the code as many times as you call it in your compiled binary. Speed vs. Size. I've been flipping through two books right now: Efficient C++: Performance Programming Techniques , wh...
by saigumi
Mon Apr 25, 2005 12:43 pm
Forum: Beginners Help
Topic: Seamless world tutorials have dead links
Replies: 3
Views: 353

Sweet! I've been trying to find a copy of these so that they could be reposted. The only thing I have is the source code and haven't felt like rewriting the whole thing.
by saigumi
Thu Apr 21, 2005 1:18 pm
Forum: Open Discussion and Dev Announcements
Topic: The Irrlicht Wiki or "What the heck is a Wiki?"
Replies: 11
Views: 816

It was up at the time I said it would be. Heck, I even posted about it with a warning to other administrators out there Link :wink: I'm surprised that there as many additions as there are. I've looked at a few other wiki's out there and they died early due to things like "Only Admins can post&q...
by saigumi
Wed Apr 20, 2005 1:33 pm
Forum: Off-topic
Topic: Help poor click game spammer to win..please please
Replies: 6
Views: 670

I'm definitely not a fan of referral threads, especially of the freeIpod/freeImac/FreeWhatever or conga line variety where money is involved. Yes, I know they do work and some are backed by reputable companies. The problem is the number of posts they generate. Since most forums pay for their own ban...
by saigumi
Wed Apr 20, 2005 1:09 pm
Forum: Advanced Help
Topic: Im wondering if IRRLICHT is right for me?
Replies: 5
Views: 553

Your design is completely possible. Isometric doesn't just mean that you are faking 3d in a 2d environment. It just means you are using a tile based scheme for your world. Orthogonal just means that you don't have perspective, so everything stays in nice squares. I made a simple game similar to Fina...
by saigumi
Tue Apr 19, 2005 12:01 am
Forum: Advanced Help
Topic: Im wondering if IRRLICHT is right for me?
Replies: 5
Views: 553

Yes.. and the word your looking for is "orthogonal".
by saigumi
Mon Apr 18, 2005 12:50 pm
Forum: Beginners Help
Topic: Event Receivers
Replies: 1
Views: 212

This line is out of place.

return false;

You are exiting the function before getting to your mouse event.
by saigumi
Mon Apr 18, 2005 12:49 pm
Forum: Beginners Help
Topic: Tooltips
Replies: 2
Views: 178

The only thing I've heard of close to this is the continuous Visual Studio Intellisense problem. The pop-up tips that come up when you are coding giving you parameter information.
by saigumi
Mon Apr 18, 2005 12:46 pm
Forum: Beginners Help
Topic: My horse.md2 is under the terrain!!!
Replies: 7
Views: 412

What is the position of your terrain? From what I see, if you have your camera at (0,0,0) and looking straight ahead towards (0,0,1) your putting your horse 50 units to the left, 50 units up, and 50 units away. Then, you are spinning it like a top to face directly to the right. node->setPosition(cor...
by saigumi
Sun Apr 17, 2005 10:54 am
Forum: Beginners Help
Topic: convert c_str to wchar_t
Replies: 3
Views: 267

Try searching for: c_str AND wchar_t

I've also added the answer to the wiki as it gets asked a lot.

http://irrforge.org/index.php/CPP