Search found 921 matches
- Fri May 06, 2005 1:43 pm
- Forum: Open Discussion and Dev Announcements
- Topic: suggestion for Niko
- Replies: 5
- Views: 511
Edit the Tutorial topic. Add your new topic there. Save. Click on the the topic and you should be in the Edit Page. There is a link to the Media Wiki user page at http://meta.wikimedia.org/wiki/MediaWiki_User%27s_Guide Also, their instructions for creating a new topic is http://meta.wikimedia.org/wi...
- Fri May 06, 2005 1:34 pm
- Forum: Beginners Help
- Topic: Rotate 2d bitmap
- Replies: 4
- Views: 323
I have something written for this. CTileSceneNode - http://irrlicht.sourceforge.net/phpBB2/ ... node#24576
- Thu Apr 28, 2005 3:13 pm
- Forum: Project Announcements
- Topic: My first irrlicht game - Quattro - using Irrlicht.NET
- Replies: 9
- Views: 3629
- Wed Apr 27, 2005 8:44 pm
- Forum: Beginners Help
- Topic: IntelliSense : 'No addional information avaible'
- Replies: 2
- Views: 187
- Mon Apr 25, 2005 3:03 pm
- Forum: Beginners Help
- Topic: Seamless world tutorials have dead links
- Replies: 3
- Views: 353
They are now on the Wiki - http://irrforge.org/index.php/Tutorials
- Mon Apr 25, 2005 12:58 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Irrlicht Application Hub Class
- Replies: 8
- Views: 2021
Optimization of code for reduced overhead and speed. Inlining is a possibility, but the downfall is that it replicates the code as many times as you call it in your compiled binary. Speed vs. Size. I've been flipping through two books right now: Efficient C++: Performance Programming Techniques , wh...
- Mon Apr 25, 2005 12:43 pm
- Forum: Beginners Help
- Topic: Seamless world tutorials have dead links
- Replies: 3
- Views: 353
- Thu Apr 21, 2005 1:18 pm
- Forum: Open Discussion and Dev Announcements
- Topic: The Irrlicht Wiki or "What the heck is a Wiki?"
- Replies: 11
- Views: 816
- Wed Apr 20, 2005 1:33 pm
- Forum: Off-topic
- Topic: Help poor click game spammer to win..please please
- Replies: 6
- Views: 670
I'm definitely not a fan of referral threads, especially of the freeIpod/freeImac/FreeWhatever or conga line variety where money is involved. Yes, I know they do work and some are backed by reputable companies. The problem is the number of posts they generate. Since most forums pay for their own ban...
- Wed Apr 20, 2005 1:09 pm
- Forum: Advanced Help
- Topic: Im wondering if IRRLICHT is right for me?
- Replies: 5
- Views: 553
Your design is completely possible. Isometric doesn't just mean that you are faking 3d in a 2d environment. It just means you are using a tile based scheme for your world. Orthogonal just means that you don't have perspective, so everything stays in nice squares. I made a simple game similar to Fina...
- Tue Apr 19, 2005 12:01 am
- Forum: Advanced Help
- Topic: Im wondering if IRRLICHT is right for me?
- Replies: 5
- Views: 553
- Mon Apr 18, 2005 12:50 pm
- Forum: Beginners Help
- Topic: Event Receivers
- Replies: 1
- Views: 212
- Mon Apr 18, 2005 12:49 pm
- Forum: Beginners Help
- Topic: Tooltips
- Replies: 2
- Views: 178
- Mon Apr 18, 2005 12:46 pm
- Forum: Beginners Help
- Topic: My horse.md2 is under the terrain!!!
- Replies: 7
- Views: 412
What is the position of your terrain? From what I see, if you have your camera at (0,0,0) and looking straight ahead towards (0,0,1) your putting your horse 50 units to the left, 50 units up, and 50 units away. Then, you are spinning it like a top to face directly to the right. node->setPosition(cor...
- Sun Apr 17, 2005 10:54 am
- Forum: Beginners Help
- Topic: convert c_str to wchar_t
- Replies: 3
- Views: 267
Try searching for: c_str AND wchar_t
I've also added the answer to the wiki as it gets asked a lot.
http://irrforge.org/index.php/CPP
I've also added the answer to the wiki as it gets asked a lot.
http://irrforge.org/index.php/CPP