Search found 13 matches
- Sat Dec 16, 2006 10:49 pm
- Forum: Project Announcements
- Topic: IPhysics - Newton/Irrlicht framework
- Replies: 338
- Views: 120801
- Wed Dec 13, 2006 8:53 pm
- Forum: Project Announcements
- Topic: Irrlicht Game Engine
- Replies: 6
- Views: 1834
- Tue Dec 12, 2006 2:28 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 137855
- Mon Dec 04, 2006 1:12 pm
- Forum: Project Announcements
- Topic: hobby physic toolkit
- Replies: 4
- Views: 1330
- Fri Nov 17, 2006 1:23 pm
- Forum: Project Announcements
- Topic: IPhysics - Newton/Irrlicht framework
- Replies: 338
- Views: 120801
- Wed Nov 01, 2006 8:40 am
- Forum: Off-topic
- Topic: 2d Vertex Shader with Cg
- Replies: 0
- Views: 485
2d Vertex Shader with Cg
Hello Everyone
Im hope my question is right here, cause it's not really related to Irrlicht ;)
I want to write a simple OpenGL test application with Nvidia's Cg-Shader.
But the point is: i want to use 2D Graphics, so i set up OpenGL to act like a 2d-engine using:
glOrtho(0, 1000, 0, 1000, 0, 1 ...
Im hope my question is right here, cause it's not really related to Irrlicht ;)
I want to write a simple OpenGL test application with Nvidia's Cg-Shader.
But the point is: i want to use 2D Graphics, so i set up OpenGL to act like a 2d-engine using:
glOrtho(0, 1000, 0, 1000, 0, 1 ...
- Sat Oct 21, 2006 11:05 pm
- Forum: Project Announcements
- Topic: Made a B3D Loader
- Replies: 259
- Views: 55761
- Sat Oct 21, 2006 11:06 am
- Forum: Project Announcements
- Topic: Made a B3D Loader
- Replies: 259
- Views: 55761
- Tue Oct 10, 2006 4:22 pm
- Forum: Project Announcements
- Topic: Made a B3D Loader
- Replies: 259
- Views: 55761
- Tue Oct 10, 2006 4:10 pm
- Forum: Project Announcements
- Topic: IPhysics - Newton/Irrlicht framework
- Replies: 338
- Views: 120801
- Fri Oct 06, 2006 2:19 pm
- Forum: Beginners Help
- Topic: bsp levels??
- Replies: 1
- Views: 303
- Wed Oct 04, 2006 8:05 pm
- Forum: Beginners Help
- Topic: blender to irrlicht (.x), looks like textured from 'inside'
- Replies: 4
- Views: 336
- Wed Oct 04, 2006 7:15 pm
- Forum: Beginners Help
- Topic: blender to irrlicht (.x), looks like textured from 'inside'
- Replies: 4
- Views: 336
blender to irrlicht (.x), looks like textured from 'inside'
Hello Folks
Im trying to bring a simple box with 2 different textures from blender into irrlicht.
my problem is that the texture looks strange in irrlicht, it is textured from 'inside' in irrlicht, but in blender and mesh viewer its textured from outside!
i want irrlicht to show it texturd from ...
Im trying to bring a simple box with 2 different textures from blender into irrlicht.
my problem is that the texture looks strange in irrlicht, it is textured from 'inside' in irrlicht, but in blender and mesh viewer its textured from outside!
i want irrlicht to show it texturd from ...