Search found 26 matches

by WWW
Sat Dec 01, 2007 7:19 pm
Forum: Beginners Help
Topic: EventReceiver and keyMap problem
Replies: 3
Views: 376

Sylence wrote:you have forgotten a return false/true; somewhere in your eventreceiver.
WOW you are right.Never though that could be.I have deleted by mistake a line with return false.Thank you very much :wink:
by WWW
Sat Dec 01, 2007 2:42 pm
Forum: Beginners Help
Topic: EventReceiver and keyMap problem
Replies: 3
Views: 376

EventReceiver and keyMap problem

Hi,
I got a problem with EventReceiver and keyMap , when i add receiver on createDevice

device=createDevice(video::EDT_DIRECT3D9,core::dimension2d<s32>(800, 600), 32,0, false, false, &receiver );

my keymap array is not working(i can't move the camera).I don't know what can cause this problem, what ...
by WWW
Thu Nov 22, 2007 2:00 pm
Forum: Beginners Help
Topic: [Question] Downloading API
Replies: 2
Views: 252

You have your API offline in your irrlicht directory/doc :roll:
by WWW
Wed Nov 21, 2007 4:17 pm
Forum: Beginners Help
Topic: Need some help..
Replies: 11
Views: 873

THANK YOU guys for all your help , it works (i tried Acki's method) :wink:.
It's there any way to place my meshes around in a random position? :roll:
by WWW
Tue Nov 20, 2007 4:21 pm
Forum: Beginners Help
Topic: Need some help..
Replies: 11
Views: 873

LOL :lol: :oops: , you are right Aki ,thanks ,but how can i access them individually?(for exemple if i want to check the third mesh)
by WWW
Tue Nov 20, 2007 3:43 pm
Forum: Beginners Help
Topic: Need some help..
Replies: 11
Views: 873

You didn't understand what i want (or maybe i give you too little information :roll: )
I checked all the tutorials and none is what i want.So, I want to create(let's say) a mesh with left mouse click an to be positioned in front of the camera.How can I do that ???
I know how to position the mesh in ...
by WWW
Tue Nov 20, 2007 2:41 pm
Forum: Beginners Help
Topic: Need some help..
Replies: 11
Views: 873

Need some help..

Hi,

How can i create a box or a 3d mesh when i click a mouse button or when i press a button :roll: .Im not so good in irrlicht so a small code would help me to understand better .THANKS
by WWW
Mon Nov 19, 2007 12:19 pm
Forum: Beginners Help
Topic: matrix error in newton exemple
Replies: 1
Views: 480

matrix error in newton exemple

Hi ,
Im trying to compile a newton exemple but i got an error like this:
irr::core::CMatrix4<T>::M' : cannot access private member declared in class 'irr::core::CMatrix4<T>
here is the function with the error:
void setMeshTransformEvent(const NewtonBody* body, const float* matrix)
{
// copy the ...
by WWW
Mon Nov 05, 2007 2:21 pm
Forum: Beginners Help
Topic: Disable camera movement
Replies: 4
Views: 298

Yes I want to disable the key movement all the time.
Thanks again for your help.
by WWW
Mon Nov 05, 2007 12:56 pm
Forum: Beginners Help
Topic: Disable camera movement
Replies: 4
Views: 298

Thanks JP for your fast reply.
There's a function to disable user input on a camera, something you could have found if you checked the API
I know ( setInputReceiverEnabled) but it's disable the camera from being controled with mouse too, and i want to disable just the cursor keys. :cry:
Sorry for ...
by WWW
Mon Nov 05, 2007 12:31 pm
Forum: Beginners Help
Topic: Disable camera movement
Replies: 4
Views: 298

Disable camera movement

HI,
I have CameraSceneNodeFPS and i want to disable the cursor key movement,how can i do that? :roll:
Thanks.
by WWW
Sun Oct 28, 2007 1:43 pm
Forum: Beginners Help
Topic: multiple normal maps
Replies: 2
Views: 387

No one can help me???
by WWW
Sat Oct 27, 2007 8:36 pm
Forum: Beginners Help
Topic: multiple normal maps
Replies: 2
Views: 387

multiple normal maps

HI,

I have a .b3d mesh which uses multiple texture and I wanna know if its possible with irrlicht to add multiple normal maps on my mesh.In tutorial 11(per pixel lighting) it show how to add just one normal map per mesh.If its possible please show me a code to understand better.Thanks and sorry for ...
by WWW
Wed Oct 24, 2007 3:11 pm
Forum: Beginners Help
Topic: createFollowSplineAnimator questions
Replies: 7
Views: 612

HI,
I'm using CreateFollowSplineAnimator and i want to know how can i detect when the object that follow the spline it is at the last point, because i want to make the object to follow another spline when is at the end of the previous one.

Thanks in advance.
by WWW
Thu Oct 11, 2007 10:25 am
Forum: Beginners Help
Topic: createFollowSplineAnimator questions
Replies: 7
Views: 612

You told me that the speed can't be changed after the spline was created :roll: , only if i make my own custom node(that's hard :oops: )