-
Engine
-
Community
-
Documentation
-
Contact
Welcome to the Irrlicht Engine
The Irrlicht Engine is an open source realtime 3D engine written in C++. It is cross-platform, using D3D, OpenGL and its own software renderers. OpenGL-ES2 and WebGL renderers are also in development. It is a stable library which has been worked on for nearly 2 decades. We've got a huge community and Irrlicht is used by hobbyists and professional companies alike. You can find enhancements for it all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings and so on.
And best of all: It's completely free.
20-Aug-05Development updates
![]() |
The next version of Irrlicht (0.12.0) is doing some progress, I hope to have some more time to release it soon (for big values of soon). Here is a screenshot preview of a new feature in Irrlicht 0.12.0. Other news:
|
06-Aug-05Spanish Irrlicht tutorials & Jirr update
![]() |
|
08-Jul-05Irrlicht Engine 0.11.0 released!
![]() |
I just released Irrlicht 0.11.0. This release contains lots of bug fixes and improvements, and not that much new features. The highlights of version 0.11.0 are:
You can download Irrlicht 0.11.0 from the download page. I also uploaded the new API documentation and API.NET documentation, and updated the development page. |
07-Jul-05EPFL using Irrlicht in robot simulation
![]() |
Two short updates:
|
02-Jul-05New irrXML release
![]() |
I just released irrXML 1.1, the xml parser used by Irrlicht. This release adds some small bug fixes and improvements.
|
24-Jun-05New irrXML release
![]() |
There are some new projects using Irrlicht:
|
04-Jun-05Community updates
![]() |
Time for some community news:
|
26-May-05Irrlicht 0.10.0 released!
![]() |
I just uploaded Irrlicht 0.10.0 to the sourceforge servers. This release of Irrlicht is maybe the one with the most new useful features in it. I implemented lots of user requests, hope you like it. The highlights are:
For a complete list, please see the changes.txt file. You can download Irrlicht 0.10.0 from the download page. Updated also the features page, the author page, the tutorials, and the development page. And I also uploaded the new API documentation for Irrlicht and Irrlicht.NET. |
14-May-05irrXML 1.0 & irrLua 0.1 released
![]() |
After lots of user requests, I’ve created a separate project for the Irrlicht Engine xml parser. I extended it with lots of new features and bugfixes. I named it irrXML and created an own homepage for it. It is now completely independent of the Irrlicht Engine but still has all the nice features which made it popular. If you are searching for a descent, small, fast and simple xml parser, take a look at it. Another note: irrLua 0.1 has been released. It is an attempt to provide a nice lua front end to the Irrlicht engine. The current version is only set up to build under linux, at the moment. Linked this from the link page |
08-May-05Updated Irrlicht related project page
![]() |
I updated the Irrlicht related projects page with some screenshots and links people sent me during the last days and I found in recent threads in the forum.
|



.