Search found 31 matches
- Wed Jun 01, 2005 3:19 am
- Forum: Beginners Help
- Topic: Problem when Compiling Engine with VC++6.0
- Replies: 2
- Views: 216
haha yeah, i also have vc 6.0, there are LOTS of errors i get when i compile. no matter what i do it never compiles. if it ever does, nothing works! so i scrapped my vc6.0 and instead, im now using dev-c++. this program is sooo good, it LITERALLY perfectly compiled using the file that came with the ...
- Wed Jun 01, 2005 2:59 am
- Forum: Beginners Help
- Topic: It's alive!
- Replies: 7
- Views: 630
- Wed Jun 01, 2005 2:54 am
- Forum: Beginners Help
- Topic: Racing game with Irrlicht , is it possible?
- Replies: 7
- Views: 899
no, newton is free, and i have checked it out, yes it is easy to use, BUT: it's inaccurate and slow. if you create a gun and you make it shoot a bullet, you have to be 20 feet away from a wall for it to detect it, because when it's created it maps it w/ the newton net thingy it has, which takes a wh...
- Wed Jun 01, 2005 2:38 am
- Forum: Beginners Help
- Topic: error on compile that I haven't seen before
- Replies: 6
- Views: 363
- Wed Jun 01, 2005 2:36 am
- Forum: Beginners Help
- Topic: Where to start??
- Replies: 12
- Views: 968
- Wed Jun 01, 2005 2:25 am
- Forum: Beginners Help
- Topic: Where to start??
- Replies: 12
- Views: 968
dont use C#: Its slower than C++, and a bother to properly install. Because of the .NET framework, when I used Visual Studio .NET 2003 on anything and everything and there was ALWAYS problems with EVERYTHING, and it also took me weeks to install the .NET framework because there were all these anoyyi...
- Wed Jun 01, 2005 2:18 am
- Forum: Beginners Help
- Topic: DIRECT X9 problem in tutorial 2
- Replies: 3
- Views: 385
- Wed Jun 01, 2005 2:13 am
- Forum: Beginners Help
- Topic: error on compile that I haven't seen before
- Replies: 6
- Views: 363
- Wed Jun 01, 2005 2:06 am
- Forum: Beginners Help
- Topic: How do you recompile Irrlicht .10 (DevC++) to use Directx9?
- Replies: 10
- Views: 2595
Oh yes, and if you want to see what it says on the console before it closes do this: IF YOU HAVE WINDOWS: (I have XP) - goto start->all programs->accessories->command prompt - open that up - drag n drop your exe file into the command prompt window - press enter you probably dont have another op syst...
- Wed Jun 01, 2005 1:59 am
- Forum: Beginners Help
- Topic: How do you recompile Irrlicht .10 (DevC++) to use Directx9?
- Replies: 10
- Views: 2595
- Mon May 30, 2005 3:12 am
- Forum: Beginners Help
- Topic: Racing game with Irrlicht , is it possible?
- Replies: 7
- Views: 899
yes it is a very good option, especially since irrlicht is LIGHTNING FAST and very good @ implementation and stuff... first off you must realize: irrlicht is a graphics engine, which means it only renders graphics! So you will also need a good sound engine (i would use openAL - supports 3d sound) an...
- Sat Feb 05, 2005 10:52 pm
- Forum: Open Discussion and Dev Announcements
- Topic: optimization and speed ups
- Replies: 12
- Views: 1128
- Sat Feb 05, 2005 10:48 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Engine is Great any speed ups
- Replies: 3
- Views: 595
Well, it really depends on your computer. I tryed ogre, and i got about 40fps on that, and about 300fps using irrlicht! If you change stuff in the source (like change texture to 32bit) you can get better, or worse results, it all just really depends. I'd say stick with irrlicht! Ogre is on the LGPL,...
- Sat Feb 05, 2005 5:29 am
- Forum: Project Announcements
- Topic: Nuclear Spark
- Replies: 30
- Views: 13442
- Wed Jan 19, 2005 1:35 am
- Forum: Beginners Help
- Topic: ODE on dev c++
- Replies: 5
- Views: 364