Search found 60 matches
- Mon Apr 02, 2007 6:05 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht 1.3
- Replies: 8
- Views: 874
Irrlicht 1.3
Hi Just thought it was in place with a comment on the 1.3. If you do break your Api I think you should go for version 2.0. Normally stepping a minor (in a mature application 1.0 ->) I would expect the Api to hold steady. Maybe with new Api function names for additions and improvements. Great work ot...
- Thu Aug 24, 2006 12:54 pm
- Forum: Irrlicht.NET
- Topic: Moving the camera with the keyboard
- Replies: 3
- Views: 2884
Irrlicht IS very easy compared to other engines. But the concepts around 3D math and matrices etc. are certainly not. Asume you have a vector V1 ( a point) 2,0,0 You have a vector V2 (1,0,0) pointing to the right If you add these vectors V1 + V2 the resulting vector will be V3 = V1 + V2 = (3,0,0) Th...
- Wed Aug 23, 2006 12:58 pm
- Forum: Irrlicht.NET
- Topic: Moving the camera with the keyboard
- Replies: 3
- Views: 2884
- Tue Aug 22, 2006 4:51 pm
- Forum: Irrlicht.NET
- Topic: Will irrlicht support XNA?
- Replies: 3
- Views: 2567
ah that's great news. A bit worrying that the code base will be different which means that it will be a pain to get a new irrlicht release over to C#. But a well running port of 1.1 should be more than well to run. Now with XNA coming I guess more and more will be diverted to C#. I have also tried t...
- Wed Aug 16, 2006 1:33 pm
- Forum: Irrlicht.NET
- Topic: Will irrlicht support XNA?
- Replies: 3
- Views: 2567
Will irrlicht support XNA?
Just currious of if it's going to support the XNA platform for Windows and Xbox 360. I really hope this amazing engine will have that support. I realise this will be a problem with managed code etc. since there is linux support in the engine. Does anyone have some input for this? I would guess it wo...
- Thu Sep 15, 2005 2:52 pm
- Forum: Beginners Help
- Topic: Animation blending
- Replies: 1
- Views: 254
Animation blending
Is there support for that in Irrlicht 0.12?
- Thu Sep 15, 2005 2:47 pm
- Forum: Beginners Help
- Topic: The Frequently Asked Questions
- Replies: 51
- Views: 39492
- Wed Apr 27, 2005 12:13 pm
- Forum: Project Announcements
- Topic: Anyone doing an interesting game?
- Replies: 5
- Views: 1113
Anyone doing an interesting game?
I posted this in reply to another topic but it might apply to some other project too. http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=6534 Hmmm. You should go to gamedev and read the help wanted sticky and help messages. You usually end up being flamed for a post like this but most people sta...
- Wed Apr 27, 2005 8:30 am
- Forum: Project Announcements
- Topic: New unique game idea
- Replies: 23
- Views: 4138
Hmmm. You should go to gamedev and read the help wanted sticky and help messages. You usually end up being flamed for a post like this but most people stay civil here. :) I think this is a dream project for most programmers, artists and game designers. But it's out of our reach as hobby developers. ...
- Fri Feb 11, 2005 7:38 am
- Forum: Advanced Help
- Topic: Is there something strange with the ISceneNode->SetPositi
- Replies: 1
- Views: 360
Is there something strange with the ISceneNode->SetPositi
When I am using the code below I get a very strange behavious. When I just set the camera in the startup of the program the character moves like expected. But when I set the camera according to the position of the character model it seems like the model will start to rotate around the camera positio...
- Tue Feb 08, 2005 8:10 am
- Forum: Project Announcements
- Topic: irrXBOX
- Replies: 27
- Views: 9463
- Thu Jan 20, 2005 10:37 am
- Forum: Project Announcements
- Topic: irrXBOX
- Replies: 27
- Views: 9463
Hmmm well in your opinion anything could be useless. anyone doing anything on the xbox to sell it to retail store which I guess 99% of the people here will not will have to be a licensed MS Xbox developer. Which is pretty hard to get to be. A development station is about $10000 and a debug machine $...
- Tue Jan 11, 2005 8:34 am
- Forum: Project Announcements
- Topic: irrXBOX
- Replies: 27
- Views: 9463
- Tue Jan 11, 2005 8:33 am
- Forum: Advanced Help
- Topic: XBOX textures messed up
- Replies: 3
- Views: 472
From what I have found the xbox normally read .xpr files which is bundled with the bundler tool in the xdk. So to get the .xpr texture loader working it needs a rewrite of the texture loader for that purpose. But since you can great a texture surface it should be possible to use the normal copyToTex...
- Tue Jan 11, 2005 8:30 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlich development paused ?
- Replies: 16
- Views: 2723
irrlichtNX is developing pretty quickly. My only concern there is that it's getting merged a bit to quickly and with limited testing. I also miss some kind of road map for the NX development it's just bits and pieces all over the place. But it's moving. I also hope that nico can continue developing ...