Welcome to the Irrlicht Engine
05-Dec-03Using ODE With Irrlicht
There is a new tutorial available in theĀ tutorial section, showing how to use Irrlicht with ODE, the popular open source physics engine. It was written by Gorgon Zola, a lot of thank you’s go to him. š |
03-Dec-03New shot of the week
I uploaded a new shot of the week, it shows a nice Quake3 level rendered by the engine. There is a lot of snow in that level, reminding you to keep on coding for the winter demo contest (see news fromĀ Nov-21). š |
26-Nov-03IRC Channel
Sirshane set up an IRC Channel for Irrlicht. The channel’s name is ‘#irrlicht‘ and it is located atĀ irc.freenode.net. Happy chatting. š |
21-Nov-03Winter Demo Contest
Saigumi announced a Irrlicht Engine programming contest in theĀ forum. Make your best Winter Demo, try to use as many base Irrlicht functions as possible. The winner will receive aĀ license for Milkshape.
On December 20, 2003 12:01 AM, saigumi will grab all the demos and announce the winner before December 25th. |
19-Nov-03Article in C’t about Irrlicht
Seems that the Irrlicht Engine is getting more popular these days. In the currentĀ C’t, a very popular german computer science magazine, a big article about Irrlicht can be found. It is about game programming, and Irrlicht is introduced next to only 3 other game dev kits: Microsofts DirectX, Conitec’s 3D Gamestudio and TGC’s DarkBasicPro. Irrlicht is reported to have lots of mature features and very clean and good documentated code. Arudil scanned the whole article and posted it into the open discussionĀ forum. |
17-Nov-03Curved surfaces
Ttom sent in some demo code for or picking up items in 3d. You can download the code and demo fromĀ here. Thank you ttom! |
13-Nov-03Splitscreen tutorial
Lots of users are waiting for version 0.5 of the engine, and I have to say sorry for the long waiting time. I’ve got a lot to do, currently. I’ll create a small release (0.4.2) including the terrain renderer for those of you who can’t wait. Hopefully coming this or next week. |
04-Nov-03Portal Renderer, new SotW
Brian Conner sent in some impressive shots of a project he is doing with the Irrlicht engine. I made one of the shot of the week, you can see it to the right. I also added the shot to the screenshot section. |
31-Oct-03Iso LevelLoader, forum moderator
Torsten Damberg published the source of his Iso-LevelLoader for the Irrlicht Engine on hisĀ homepage. (Beware, it is in german language.) Maybe a good place to learn how to create games with the Irrlicht Engine. |
21-Oct-03Tokamak integration and orthogonal 3D
I added some new tutorials on theĀ tutorials page: |