Go to the documentation of this file.00001
00002
00003
00004
00005 #ifndef __E_PRIMITIVE_TYPES_H_INCLUDED__
00006 #define __E_PRIMITIVE_TYPES_H_INCLUDED__
00007
00008 namespace irr
00009 {
00010 namespace scene
00011 {
00012
00014 enum E_PRIMITIVE_TYPE
00015 {
00017 EPT_POINTS=0,
00018
00020 EPT_LINE_STRIP,
00021
00023 EPT_LINE_LOOP,
00024
00026 EPT_LINES,
00027
00030 EPT_TRIANGLE_STRIP,
00031
00034 EPT_TRIANGLE_FAN,
00035
00037 EPT_TRIANGLES,
00038
00040 EPT_QUAD_STRIP,
00041
00043 EPT_QUADS,
00044
00046 EPT_POLYGON,
00047
00049 EPT_POINT_SPRITES
00050 };
00051
00052 }
00053 }
00054
00055 #endif
00056