00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt 00002 // This file is part of the "Irrlicht Engine". 00003 // For conditions of distribution and use, see copyright notice in irrlicht.h 00004 00005 #ifndef __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__ 00006 #define __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__ 00007 00008 #include "IParticleAffector.h" 00009 00010 namespace irr 00011 { 00012 namespace scene 00013 { 00014 00016 class IParticleRotationAffector : public IParticleAffector 00017 { 00018 public: 00019 00021 virtual void setPivotPoint( const core::vector3df& point ) = 0; 00022 00024 virtual void setSpeed( const core::vector3df& speed ) = 0; 00025 00027 virtual const core::vector3df& getPivotPoint() const = 0; 00028 00030 virtual const core::vector3df& getSpeed() const = 0; 00031 00033 virtual E_PARTICLE_AFFECTOR_TYPE getType() const { return EPAT_ROTATE; } 00034 }; 00035 00036 } // end namespace scene 00037 } // end namespace irr 00038 00039 00040 #endif // __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__ 00041