00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt 00002 // This file is part of the "Irrlicht Engine". 00003 // For conditions of distribution and use, see copyright notice in irrlicht.h 00004 00005 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__ 00006 #define __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__ 00007 00008 #include "ISceneNodeAnimator.h" 00009 00010 namespace irr 00011 { 00012 00013 namespace scene 00014 { 00015 00017 00025 class ISceneNodeAnimatorCameraMaya : public ISceneNodeAnimator 00026 { 00027 public: 00028 00030 virtual f32 getMoveSpeed() const = 0; 00031 00033 virtual void setMoveSpeed(f32 moveSpeed) = 0; 00034 00036 virtual f32 getRotateSpeed() const = 0; 00037 00039 virtual void setRotateSpeed(f32 rotateSpeed) = 0; 00040 00042 virtual f32 getZoomSpeed() const = 0; 00043 00045 virtual void setZoomSpeed(f32 zoomSpeed) = 0; 00046 00048 virtual f32 getDistance() const = 0; 00049 00051 virtual void setDistance(f32 distance) = 0; 00052 }; 00053 00054 } // end namespace scene 00055 } // end namespace irr 00056 00057 #endif 00058